Elden Ring's Dodge Roll Merits Praise
Having spent time with Elden Ring, or most other third-person combat game, chances are you're familiar with the fantastic technique referred to as the “rolling dodge.” This defensive move lets your avatar to execute a front, lateral, or rearward ground roll to evade all incoming damage and move away from foes. Seems useful, wouldn't you say?
This rolling move, however, has gotten plenty of criticism, and not just as a result of the somersault; it's been called dumb, a easy way out, and an unbelievable technique — and occasionally, I see the point. Just imagine me tumbling about hostile mobs in The Witcher 3 — can't touch this Geralt! But Elden Ring's dodge roll is the dodge roll to outdo all previous evasion moves, and here's the reason.
In Elden Ring's case, the developers found an excellent method to address all opinions that the move is not challenging enough: merely bestow each opponent excessive power, increase it further, and every Tarnished who dares come near them will feel immensely thankful for their dodge-roll ability, I'm no exception. Given the intense difficulty, evading successfully feels like an achievement, rather than a cheap trick.
No alternative avoidance technique in this RPG approaches this level of gratification and consistency, because swift moves provide minimal movement and guard stances are readily overcome by powerful foes. A person once suggested leaping as the primary Elden Ring evasion method, but besides failing to offer optimal placement, I didn't see how taking a crushing hit could enhance my odds of overcoming challenges (inexperience, possibly).
Learning the Move
But even though this evasion move offers respite in an otherwise brutal game, it demands ability. Firstly, the game's evasion move just activates a window of invulnerability once you stop pressing the evasion key, which hinders a quick, panicky escape from dire situations. Furthermore, while it might move you aside from foes, it's much better to utilize it as a moment to move nearer, ideally to their rear, and deliver attacks. In conclusion, you still need understand and anticipate enemy attacks, since evading too early of a long charging animation could conclude your immunity before the blow lands… which will seriously hurt.
A Balanced Mechanic
Although evasion-rolling in rapid sequence might seem rather absurd (credit to Geralt once more), this isn't practically possible in Elden Ring. Naturally, that still doesn't make it a plausible battle technique — the very cause why it would be dreadful to experience it in a product like a historical simulation — but this is a flashy fantasy title we're talking about, therefore, it doesn't matter?
Similar to any respectable dodge roll, the game's dodge motion is enhanced with a small acrobatic jump at the commencement, giving it an energetic feel rather than placing the avatar on the floor. According to your loadout, the technique may seem extremely nimble or moderately cumbersome, however, it's consistently faster and more fluid than the evasion moves used in Dark Souls. True, you could plant your oversized sword into the ground while equipped with it, but that's your responsibility for failing to use ranged weapons (Just kidding — don't play the game with a crossbow).
Ideal Equilibrium
The game's evasion system creates the perfect balance between difficulty and chance, offering hope of victory while endangering that very prospect at the tiniest misstep. Master this technique, and you'll gain not only success, but satisfaction.